Open and Interactive Learning Resources for Algorithmic Problem Solving

Abstract

Algorithmic problem solving is a way of approaching and solving problems by using the advances that have been made in the principles of correct-by-construction algorithm design. The approach has been taught at first-year undergraduate level since September 2003 and, since then, a substantial amount of learning materials have been developed. However, the existing materials are distributed in a conventional and static way (e.g. as a textbook and as several documents in PDF format available online), not leveraging the capabilities provided by modern collaborative and open-source platforms. In this paper, we propose the creation of an online, open-source repository of interactive learning materials on algorithmic problem solving. We show how the existing framework Mathigon can be used to support such a repository. By being open and hosted on a platform such as GitHub, the repository enables collaboration and anyone can create and submit new material. Furthermore, by making the material interactive, we hope to encourage engagement with and a better understanding of the materials.

Publication
In the 9th International Workshop on Open Community approaches to Education, Research and Technology
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João F. Ferreira
Computer Scientist

My research interests include software reliability, software verification, and formal methods applied to software engineering. I am also interested in interactive storytelling. For more details, see some of my projects or my selected (or recent) publications. More posts are available in my blog. Follow me on Twitter or add me on LinkedIn.